Quick references for fundamental things in JavaScript.
- Using
//
for 1 line comment,/* */
for multi-line comment.
- End of each command by
;
.
- Variables and function name are case sensitive.
- Variables / functions should be named in the form of
nameOfVariable
. - Naming a constant:
const FAV_PET = 'Cat';
. UpperCamelCase
should be used by convention for ES6 class names.
- Using
\\
for special characters, for example,\\"
for a"
inside a""
.
''
can be used inside a""
and vice versa.
Open the browser (I use Chrome), press
F12
to open the Inspect window, then choose tab Console. Now, you can practice on this console window, for example, try with 1+1
and press Ent
.- "ES" = "ECMAScript" ~ "Javascript".
- Most of browsers use ES6 but not all.
- ES6 = ES2015
- New features: Arrow functions, Classes, Modules, Promises, Generators,
let
andconst
.
1// Concise Object Literal Declarations
2const getMousePosition = (x, y) => ({ x, y });
1// Concise Declarative Functions
2const person = {
3 name: "Taylor",
4 sayHello() {
5 return `Hello! My name is ${this.name}.`;
6 }
7};
1class Book {
2 constructor(author) {
3 this._author = author;
4 }
5 // getter
6 get writer() {
7 return this._author;
8 }
9 // setter
10 set writer(updatedAuthor) {
11 this._author = updatedAuthor;
12 }
13}
14const lol = new Book('anonymous');
15console.log(lol.writer); // anonymous
16lol.writer = 'wut';
17console.log(lol.writer); // wut
1// file ./math_funcs.js
2const add = (x, y) => {return x + y};
3const subtract = (x, y) => {return x - y};
4export { add, subtract }; // can be imported in other scripts
5
6// file ./math_default.js only has 1 export
7export default function(x, y) { // without name
8 return x + y;
9}
1// main.js
2import {add, subtract } from './math_funcs.js';
3import * as myMathModule from "./math_functions.js"; // everything
4
5import anything from './math_default.js'; // from export default
1var varName; // global scope
2let varName; // ES6, block scope (inside {} or function,...)
3const varName; // ES6, can't be changed
1function funcName(){
2 oopsGlobal = 5; // without `var`, it's a global variable
3}
4oppsGlobal; // returns 5
Difference between
var
, let
and const
1var a = 1;
2var a = 2; // ok, a=2 now
3a = 5; // a=5 now
1let c = 1;
2let c = 2; // error
3c = 3; // c=3 now
1const b = 1;
2const b = 2; // error
3b = 2 // error
1const s = [1, 2, 3];
2s = [1, 2, 4]; // error
3s[2] = 4; // OK
var
is "function" scope whereas log
and const
are "block" scope.1function someFn() {
2 if (true) {
3 var localVar=1000
4 console.log(localVar) //ok
5 }
6 console.log(localVar) //ok
7 function nested() {
8 console.log(localVar) //ok
9 }
10}
11console.log(localVar) //error
1function someFn() {
2 if (true) {
3 let localVar=1000
4 console.log(localVar) //ok
5 }
6 console.log(localVar) //error
7 function nested() {
8 console.log(localVar) //error
9 }
10}
11console.log(localVar) //error
1myName = "Thi"
2console.log("I'm " + myName + ".");
3console.log(`I'm ${myName}.`); // ES6
1i = i + 1; // i++; // i += 1;
2i = i - 1; // i--; // i -= 1;
3i = i * 3; // i *= 3;
4i = i / 2; // i /= 2;
5
611 % 3 // = 2, remainder
1Math.random(); // give a random number between 0 and 1
2Math.floor(); // round to its nearest whole number
3
4parseInt("007a"); // give number 7
5parseInt("11", 2); // give number 3, "2" is radix
1const a = 0 || 1; // 1
2const b = 0 ?? 1; // 0
3const c = false || 1; // 1
4const d = false ?? 1; // false
5const e = null || 1; // 1
6const f = null ?? 1; // 1
- You don't need to use try/catch in every async/await. You only need to do it at the top level.
- Timeout Async
1timeoutAsync(ms) {
2 return new Promise(resolve => setTimeout(resolve, ms));
3}
- Sync: tuần tự, lệnh này xong mới đến lệnh khác.
- Async: không đồng bộ, 1 command có thể execute trong khi thằng khác đang chạy → function chạy in background while program tiếp tục chạy những dòng khác!
- Why wee need asynchronous → js is single thread → perform long network requests without blocking the main thread. ← ref
1const data = await Promise.all([res(3000), res(2000), res(1000)])
2// ^^^^^^^^^ ^^^^^^^^^ ^^^^^^^^^
3// delay 1 delay 2 delay 3
4//
5// ms ------1---------2---------3
6// =============================O delay 1
7// ===================O delay 2
8// =========O delay 3
9//
10// =============================O Promise.all
1const data = await Promise.all([res(3000), res(2000), rej(1000)])
2// ^^^^^^^^^ ^^^^^^^^^ ^^^^^^^^^
3// delay 1 delay 2 delay 3
4//
5// ms ------1---------2---------3
6// =============================O delay 1
7// ===================O delay 2
8// =========X delay 3
9//
10// =========X Promise.all
1const delay1 = res(3000)
2const delay2 = res(2000)
3const delay3 = rej(1000)
4
5const data1 = await delay1
6const data2 = await delay2
7const data3 = await delay3
8
9// ms ------1---------2---------3
10// =============================O delay 1
11// ===================O delay 2
12// =========X delay 3
13//
14// =============================X await
- Comparison Operators:
<
,==
,===
(strict equality),>
,>=
,<=
,!=
,!==
(strict inequality). - Difference between
==
and===
:3=='3'
(true),3==='3'
(false). - Difference between
!=
and!==
:3!='3'
(false),3!=='3'
(true).
- Logical operators:
&&
,||
,!
.
- Short-circuit evaluation:
let a = b || 'Thi';
(ifb
isn't defined yet,a
takes value'Thi'
)
- Ternary Operator:
isNightTime ? console.log('Yes!') : console.log('No!');
. We can use multiple nested ternary.
1if (true){
2 // commands
3}
4
5if (true){
6 // commands
7} else if (true){
8 // commands
9} else{
10 // commands
11}
1let var = 'papaya';
2switch (var) {
3 case 'val1':
4 // commands
5 break;
6 case 'val2':
7 // commands
8 break;
9 default:
10 // commands
11 break;
12}
You can remove
break;
to apply the same result for multiple cases.Check more statements.
1while (<conditions>){
2 // commands
3}
1do{
2 // commands
3} while (<conditions>);
1for (var i=0; i<5; i++){
2 // commands
3}
1// Iterate odd numbers
2for (var i=0; i<5; i+=2){
3 // commands
4}
1// Count backwards
2for (var i=10; i?5; i-=2){
3 // commands
4}
1try {
2 // statements to try
3} catch (err) {
4 // catch statements to handle err
5} finally {
6 // statements performed even there is err
7}
Nested? 👉 Read these clear examples on MDN.
1// ES6 way
2const rectangleArea = (width=10, height=5) => {
3 let area = width * height;
4 return area;
5};
1// if there is no parameter
2const <func> = () => {};
3
4// if there is only one parameter
5const <func> = <para> => {};
6
7// single line: no need "{}"
8const sumNumbers = number => number + number;
Older ways (ES5),
1function <funcName>(<para>){
2 // commands
3}
Rest parameter (ES6)
1const last_element = (...args) => {
2 return args[-1];
3}
4last_element(1,2,3); // 3
5
Spread Operator (ES6)
1const arr = [6, 89, 3, 45];
2const maximus = Math.max(...arr); // 89
Check more methods.
1var a = 'Anh-Thi' + 'Dinh'; // plus the strings
2a.length; // length of the string
3a[0]; // first letter of the string
4a[3]; // 4th letter
5a[a.length - 1]; // last letter
6
7a[0] = 'D'; // !!! CAN'T change an individual word
Special characters:
\\'
(single quote), \\"
(double quote), \\\\
(backslash), \\n
(newline), \\r
(carriage return), \\t
(tab), \\b
(word boundary), \\f
(form feed).Check more methods.
1var arrName = ['a', 1, 'c'];
2var nestedArr = [[1, 2], [3, 4]];
3
4arrName[0] = 2; // 1st element is changed (different from string!)
5nestedArr[1]; // gives [3, 4]
6
7arrName.push(5); // add 5 at the END of an array
8arrName.unshift(6); // add 6 at the BEGINNING of an array
9
10popedElement = arrName.pop() // remove the LAST element of an array
11shiftedElement = arrName.shift() // remove the FIRST element of an array
1var myObj = {
2 top: "hat",
3 "bottom": "pants"
4};
5
6// CHECK PROPERTIES
7myObj.hasOwnProperty("top"); // true
8myObj.hasOwnProperty("middle"); // false
1// Accessing Object Properties
2myObj.top; // dot
3myObj["bottom"]; // bracket
4
5var pos = "top";
6myObj[pos]; // via a variable
1myObj.top = "T-shirt"; // Update object properties
2myObj.middle = "New shoe"; // Add new properties
3delete myObj.middle; // Delete a property
We can use object for lookups instead of using
if..else
or switch
1var alpha = {1:"A", 2:"B", 3:"C"};
2value = 2;
3alpha[value]; // instead of using if value==2 or switch value...
We can create a nested object inside an object.
Prevent object mutation,
1let obj = {
2 name:"FreeCodeCamp",
3 review:"Awesome"
4};
5Object.freeze(obj); // obj can't be changed
Extract values from object,
1const user = {name: "Thi", age: 30};
2const {name, age} = user; // name="Thi", age=30
Assign variable from object,
1const {name: uName, age: uAge} = user; // uName="Thi", uAge=30
Assign Variables from Nested Objects,
1const user = {
2 anhThi: {
3 age: 30,
4 email: '[email protected]'
5 }
6};
7const {anhThi: {age, email}} = user;
8const {anhThi: {age: userAge, email: userEmail}} = user;
Assign Variables from Arrays,
1const [a, b] = [1, 2, 3, 4, 5, 6];
2console.log(a, b); // 1, 2
1const [a, b,,, c] = [1, 2, 3, 4, 5, 6];
2console.log(a, b, c); // 1, 2, 5
Assignment with the Rest Parameter to Reassign Array Elements,
1const [a, b, ...arr] = [1, 2, 3, 4, 5, 7];
2console.log(a, b); // 1, 2
3console.log(arr); // [3, 4, 5, 7]
Pass an Object as a Function's Parameters,
1const profileUpdate = ({ name, age, nationality, location }) => {
2 // do something with these fields
3}
JavaScript Object Notation or JSON is a related data interchange format used to store data,
1var ourMusic = [
2 {
3 "artist": "Daft Punk",
4 "title": "Homework",
5 "release_year": 1997,
6 "formats": [
7 "CD",
8 "Cassette",
9 "LP"
10 ],
11 "gold": true
12 }, // first artist
13 {
14 ...
15 } // second artist
16];
To access
"CD"
: ourMusic[0].formats[0]
.- freeCodeCamp -- JavaScript Algorithms and Data Structures Certification (300 hours).
- w3schools -- JavaScript Tutorial.